
CatchMamemon
UltimateElectricData10 memory
No. 157 · Digimon Story: Cyber Sleuth
Base Stats (at Lv. 99)
| Stat | Base | Lv.99 | |
|---|---|---|---|
| HP | 930 | 1910 | |
| SP | 60 | 158 | |
| ATK | 65 | 182 | |
| DEF | 90 | 178 | |
| INT | 37 | 154 | |
| SPD | 55 | 153 | |
| Total | 2735 | Lv.99 stat total |
How to digivolve into CatchMamemon
Raise a lower-stage Digimon to meet any one of these, then digivolve into CatchMamemon.
Level 26DEF 85HP 700
Evolution
Digivolves from
Digivolves to
Support skill
Full Functionality Prevents sleep.
CatchMamemon's attacks
| Move | Element | Kind | SP | Power |
|---|---|---|---|---|
| Miracle Bomb | Fire | Physical | 15 | 130 |
| Shock | Earth | Physical | 10 | 40 |
| Meteor Fall I | Fire | Physical | 4 | 30 |
| Ripping Net | Electric | Physical | 10 | 40 |
| Nanomachine Break III | Electric | Physical | 9 | 105 |
Where to find CatchMamemon
| Zone | Area |
|---|---|
| DigiLab | Akihabara: Digital Shift |
Description
A mutant Digimon Digivolved from Mamemon after it fused with file management software. It is serious and inflexible in nature, and thinks managing DigiEggs is its mission. It doesn't float, instead using its arm parts as legs to walk. Its special move Magic Arm catches Digimon that would harm DigiEggs and changes them into stuffed animals with some strange power. Miracle Bomb turns caught Digimon into bombs when its slots show three 7s. It attacks with said bomb, whose power depends on the strength of the captured Digimon.
Data from grindosaur. See the full Digidex or the Digivolution Guide.