Total stages
There are 600 stages in a full loop, laid out as 12 areas × 5 tiles × 10 stages. After you clear Stage 600 the map loops and you keep climbing (Stage 601, 602…), with enemies scaling up.
How a stage plays out
- Each stage is 4 waves of enemies followed by 1 boss (39-second boss timer).
- HP lost in waves 1–4 is fully restored before the boss.
- Losing has no penalty — retry as much as you like.
Why higher stages matter
Every 20 stages cleared raises your idle income (+25 Bits, +1 Hologram Ticket, +1 DigiEmerald per tick). Idle rewards hit their maximum at Stage 4,000, so pushing stages is the main long-term goal.